Dicey Assault v1



This is just a QOL update, so nothing very major

  • Changed some sprites, to make them look more 3D
  • Made you be able to hold down the movement buttons, for more convenient movement
  • Did some balancing, changed around enemy healths and damages (nothing major)
  • Made the goblin a ranged enemy, the way it was always supposed to be.
  • Changed the Golden Dice shop guy, to show a speech bubble and walk to the screen instead of just appearing
  • Added a text to the shop to inform you how you can leave.

Anyways, holy shite that jam went well, here are my results.

CriteriaRankScore
Enjoyement28th4.292 / 5
Overall
167th
4.028 / 5
Presentation437th4.042 / 5
Creativity548th3.750 / 5


That means that im in the top 0.5% for enjoyement, which is huge

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